That's the thought that immediately springs to mind when Accelerator goes for an uppercut. Endo could try to block it, but the effort would be sloppier than he would like to risk. A head-on punch or kick would've been easier — and if his block had been successful, he could have attempted to shove that momentum back at Accelerator. But now he has no choice but to dodge again — though he executes the move differently this time.
The clock is ticking and Endo has no idea when, or if, Accelerator will hit a time limit. He can't overplay his hand, but he also can't risk Accelerator getting frustrated enough to amp his abilities up again. Technically, all this playing around was to make Accelerator underestimate him; if he was successful, even a small amount, he might be able to get a solid hit in of his own. So far, it hasn't seemed as though Accelerator has a barrier up in that space immediately around him — but it's still a risk. He may be able to get it up before Endo lands his hit.
He doesn't have time to overthink any of it. So when he dodges, he does so with more agility than he put on display this first time. The uppercut doesn't miss him just by a hair; it doesn't come close to hitting him. Then, banking everything on a single counterattack of his own, Endo pulls back his fist and aims it right at Accelerator's face. He puts everything he has into this punch, intended to hit much faster and harder than he usually does during his fights, since stunning or otherwise incapacitating Accelerator is the only path forward, short of his choker malfunctioning or otherwise shutting down. If Accelerator blocks it or sends that force back him, then Endo has a good chance of being pummeled into the ground, which would be pretty damn crappy, considering that he's completely uninterested in losing to that false strength.
But the risk is invigorating all the same. Though his grin doesn't falter, his focus hones in and allows him to unleash as precise a hit as possible within his unaugmented limits. ]
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That's the thought that immediately springs to mind when Accelerator goes for an uppercut. Endo could try to block it, but the effort would be sloppier than he would like to risk. A head-on punch or kick would've been easier — and if his block had been successful, he could have attempted to shove that momentum back at Accelerator. But now he has no choice but to dodge again — though he executes the move differently this time.
The clock is ticking and Endo has no idea when, or if, Accelerator will hit a time limit. He can't overplay his hand, but he also can't risk Accelerator getting frustrated enough to amp his abilities up again. Technically, all this playing around was to make Accelerator underestimate him; if he was successful, even a small amount, he might be able to get a solid hit in of his own. So far, it hasn't seemed as though Accelerator has a barrier up in that space immediately around him — but it's still a risk. He may be able to get it up before Endo lands his hit.
He doesn't have time to overthink any of it. So when he dodges, he does so with more agility than he put on display this first time. The uppercut doesn't miss him just by a hair; it doesn't come close to hitting him. Then, banking everything on a single counterattack of his own, Endo pulls back his fist and aims it right at Accelerator's face. He puts everything he has into this punch, intended to hit much faster and harder than he usually does during his fights, since stunning or otherwise incapacitating Accelerator is the only path forward, short of his choker malfunctioning or otherwise shutting down. If Accelerator blocks it or sends that force back him, then Endo has a good chance of being pummeled into the ground, which would be pretty damn crappy, considering that he's completely uninterested in losing to that false strength.
But the risk is invigorating all the same. Though his grin doesn't falter, his focus hones in and allows him to unleash as precise a hit as possible within his unaugmented limits. ]